Like every beat-em-up, some of the enemies are obese guys, and sometimes their overwhelming weight will cause them to crash their hoverboards before they can enter the fray. Many foes fly onto the battlefield on hoverboards or floating mechanical balloons, but occasionally you’ll find some being delivered by a small squadron of birds. You can run, block, and counterattack, placing it at a bit more advanced level than Final Fight. In the sewers, you can find a bad guy scribbling on the wall with graffiti, designing the Banpresto logo. For the most part, Denjin Makai (Makai: The God of Lightning) looks and feels like pretty much every other arcade side-scrolling beat-em-up. If you pay attention, you’ll find that the heroes bust a whole through the wall to enter this room, when there’s a perfectly capable door that opens up right to them.Later in a cafe, you can see some bad guys conversing in background, ignoring of chaos happening around them, until you defeat a few enemies, realize that they’ve been slacking, and hop into the scenery. In the first level, you find a group of enemies setting up a card pyramid before the heroes burst in, unfortunately tumbling their creation. There are different levels to choose from too – the first, fifth and sixth are set in stone, but there are completely different levels to be played for the second, third and fourth, making for an extremely meaty, heavily replayable game.There’s also an extraordinary amount of detail poured into each stage too, equivalent to the sort of 2D love found in titles from Konami, Treasure or SNK. There’s an amusement park, but it’s based off of Gulliver’s Travels, so you get to destroy small-scale models of gigantic buildings.
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